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PROJECT // 06·Multiplayer

Battle Game

Real-Time Multiplayer Tower Defense

Overview

A real-time multiplayer tower defense game with enemy AI, progressive onboarding, Korean/English localization, quests, achievements, and matchmaking.

What I built
  1. 01TOWER PLACEMENT & COMBAT LOOPS

    Prototyped tower placement and real-time combat loops, validating gameplay through internal playtests before networking integration.

  2. 02FTUE & ENEMY AI

    Implemented FTUE, progressive onboarding, and a custom enemy AI system using Unity NavMesh and state-based behaviors; refined combat balance through iterative tuning.

  3. 03REAL-TIME MULTIPLAYER

    Developed real-time multiplayer networking with sockets and Photon PUN2, plus Korean/English localization, quests, achievements, and scalable matchmaking.